Kowloon Nights features a mix of business professionals and seasoned studio heads.
Meet the team.
Instrumental in creating the ID@Xbox program while at Microsoft, Alexis signed Cuphead (Studio MDHR), Ashen (A44), The Long Dark (Hinterland), and We Happy Few (Compulsion). He also spent time in Asia contributing to the creation of the WeGame platform in order to nurture the growth of independent premium games in China.
Former VP and Head of Production for The Odd Gentlemen, Lindsey has initiated, produced and brought to market multiple projects and franchises. A narrative game veteran, she co-wrote multiple episodes for the 2015 re-imagining of King's Quest and seeks to continue pushing the boundaries of interactive narrative.
A gamer his entire life, Sam manages operations, finances, research, and project sourcing for Kowloon Nights. Prior to joining, Sam worked at McKinsey & Company and Yoozoo Interactive, and holds a deep passion for helping independent studios achieve success.
At Kowloon Nights, Anlu is the Content Manager and her main responsibilities are to find and evaluate games. She is a graduate from HKUST and is very passionate towards the gaming industry. Anlu is a huge Nintendo fan and always have a Switch with her to train her craft in Splatoon!
Callum is portfolio manager at Kowloon nights, and founder of Robot Teddy, the coolest freelancing collective we know. An experienced scout, Callum has signed dozens of games for companies like Oculus and Raw Fury. Callum cares deeply about developer success, not taking himself too seriously, and helping independent studios with business.
Astrid Mie Refstrup
Astrid is the CEO and co-founder of Triple Topping Games. She loves game jamming, tax reports, and hotdogs. She hates crunch, and works actively on redesigning the startup indie game culture.
Kendall Deacon Davis
Kendall began his career as a product manager on Xbox and later became a systems designer and narrative designer on Halo 4. Kendall is responsible for some of the highest rated episodes in the history of Telltale Games—including the finale of The Wolf Among Us—and created the mythology for the worldwide launch of Tencent’s multi-billion dollar franchise, Honor of Kings.
Alex is a co-founder of Eggnut - a remote decentralized indie studio, where she also does narrative design, bizdev and marketing. She’s a loud proponent of equal opportunities and representation of marginalized voices and stories.
Jenny (she/her) is the Social Media Manager for Kowloon Nights and Communications Manager for Rose City Games. She spent her formative years playing JRPGs and an obscene amount of Harvest Moon, and is especially passionate about exploring coziness in games as well as the intersection of the media we consume with our lived experiences. The quickest way to her heart includes K-pop and carbs.
Katy is the Fund Accountant at Kowloon Nights. Before joining, she worked at Tricor and Intertrust and provided a range of accounting and fund administration services to clients. She has a professional designation in HKICPA.
Jay has worked in interactive entertainment for the last sixteen years across Asia, North America, and Europe. Focused on helping early stage and large international firms with their strategies, investments and growth, Jay is a lifelong gamer and an advocate for the industry.
Winnie specialised in the Fund industry since her graduation with a professional designation in HKICPA. She is responsible for the finance and operation of Kowloon. She likes swimming, cycling, hiking and travelling.
Ryan began his career as producer on Metal Gear Solid 4 at Konami in Tokyo before joining Microsoft as creative director on Halo 4. Ryan is the founder of Camouflaj, the Seattle-based studio behind République. He is an advisor to Kowloon Nights.